The POE 3.12.1 patch improves the players' experience of releasing skills in Heist

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POE players can now log on to the POE forum to view the patch notes to understand what parts of Heist they have improved. Patch 3.12.1 contains several improvements for Heist. Players will no longer block each other in Rogue Harbor, which is good. This also means that players can increase the harvest of POE Currency in more convenient actions.

The patch also improves the screen presentation effect and skill damage value when players release their skills, mainly focusing on bug fixes. The development team has also added a crash fix to the game, which will make the client more stable to prevent players from quitting the game due to bugs while they are acting. These can make players more assured to enjoy their robbery journey.

Specifically, they weakened the damage of the clockwork sentry against the death explosion and the damage of the automatic machine lightning strike in the area, and also increased the damage of the automatic machine laser beam and the explosion damage value at death. The current escape route minimap icon is always visible to players in the same alliance. Players will no longer have multiple teams rob the same target. Players’ unique collection tabs can now also show which rare items they have stolen.

Even if players encounter any bugs, they can respond to the developers in the error forum of the POE. Although they have little time to view the specific feedback from each player, they will read and process everything. The progress of the action in Heist has now entered a white-hot stage. Players should Buy POE Currency to improve the success of their robbery.

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