Spells will likely be getting rebalanced, to try to put the lesser used spells by using an even footing with all the top-tier ones. There will even be some changes created to try to make the understanding of Handcasting more inviting.
We don't possess a huge quantity of POE Exalted Orb information on this, nevertheless the developer has stated they have tried to generate Handcasting a much more tempting option, to provide some competition to your mechanic of individuals using Totems to cast spells on their behalf.
The expansion may also see new spells arriving with the Chaos Spellcaster and Holy Spellcaster class archetypes. The Chaos damage spell, Soulrend, fires slow moving homing projectiles that creates Chaos damage after a while. The Divine Ire spell for Holy Spellcasters is often a channeled spell which will damage nearby enemies, the greater enemies are in POE PS4 Currency your area, the faster it channels.